  {"id":6337,"date":"2018-02-01T14:37:35","date_gmt":"2018-02-01T19:37:35","guid":{"rendered":"https:\/\/digital.hbs.edu\/platform-digit\/submission\/unity-a-unicorn-powering-the-video-game-economy\/"},"modified":"2018-02-01T14:45:31","modified_gmt":"2018-02-01T19:45:31","slug":"unity-engine-a-unicorn-powering-the-video-game-and-vr-ar-economy","status":"publish","type":"hck-submission","link":"https:\/\/d3.harvard.edu\/platform-digit\/submission\/unity-engine-a-unicorn-powering-the-video-game-and-vr-ar-economy\/","title":{"rendered":"Unity Engine: A Unicorn Powering the Video Game and VR\/AR Economy."},"content":{"rendered":"<p><span style=\"font-weight: 400\">The worldwide video gaming market in 2017 is estimated to be worth $106 Billion, and is anticipated to grow to $143B by 2020. Of this market, the fastest growing segment is mobile gaming, estimated to be worth $42.5B.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity-video-game-market.jpg\"><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6368 aligncenter\" src=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity-video-game-market.jpg\" alt=\"\" width=\"760\" height=\"350\" srcset=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity-video-game-market.jpg 760w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity-video-game-market-300x138.jpg 300w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity-video-game-market-600x276.jpg 600w\" sizes=\"auto, (max-width: 760px) 100vw, 760px\" \/><\/a>\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 <strong>\u00a0(1)<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400\">Fueling this market, is year over year growth in the number of video games being released. Historically, major video game studios such as Ubisoft, Nintendo, Electronic Arts, etc. released games developed on inhouse software. However, the emergence of accessible programming platforms called \u2018Game Engines\u2019 mixed with reduced cloud computing costs have made video game development more accessible and rapid to the masses. This accessibility has led to the emergence of indie-gaming companies that produce and publish games without a major game publisher.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Today, a wide spectrum of indie programmers to established entertainment companies are utilizing game engines to build video games, mobile apps, and VR\/AR experiences. According to a McKinsey Report, the firm estimated that the game engine industry was growing between 21-36% per annum from 2014-2016. <strong>(2)<\/strong><\/span><\/p>\n<p><span style=\"font-weight: 400\">Unity Engine has emerged as a winner in the game engine market, and has a unicorn valuation to prove it. According to TechCrunch, in 2017 the privately owned Unity raised $400M from Silver Lake (PE Firm) at a reported $2.6 Billion valuation.\u00a0<strong>(3)(5)<\/strong><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Picture1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6373\" src=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Picture1.png\" alt=\"\" width=\"784\" height=\"290\" srcset=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Picture1.png 784w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Picture1-300x111.png 300w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Picture1-768x284.png 768w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Picture1-600x222.png 600w\" sizes=\"auto, (max-width: 784px) 100vw, 784px\" \/><\/a><\/p>\n<p><strong>(4)<\/strong><\/p>\n<p><span style=\"font-weight: 400\">According to Unity\u2019s website, Unity now controls 45% of the global game engine market (Nearly 3x any competitor). Other data points continues to support this industry dominance. According to Unity\u2019s website:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">\u201cThere were 5 Billion downloads of Unity powered Games in Q3 2016.\u201d <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">\u201c2.4 Billion unique mobile devices are running a Unity powered game.\u201d<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">\u201c34% of top 1000 free mobile games are made with Unity. (Including Pokemon Go)\u201d<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">\u201cUnity games reach 770 million people around the world.\u201d<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">\u201c50% of mobile games are developed through the Unity Game Engine.\u201d<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Based on a survey of 10,000+ app developers by Developer Economics, 47 percent reported using Unity.\u00a0<strong>(4)<\/strong><\/span><\/li>\n<\/ul>\n<p><strong>(1)<\/strong><\/p>\n<p><span style=\"font-weight: 400\">Unity has made strategic decisions that are positioning the 14 year old company for continued success. According to Unity Technologies CEO John Ricitello, \u2018Unity has a lead on the platform of the future.\u2019 Ricitello claims that Unity invested heavily in AR\/VR functionality and currently 70% of all VR applications are built in Unity. 59% of all VR developers are using the Unity engine.\u00a0<strong>(5)<\/strong><\/span><\/p>\n<p><span style=\"font-weight: 400\">Unity has built a powerful business model to fuel this type of industry dominance. First, the gaming engine is free to download and has a deliberate focus on low learning curve for beginners. The company vertically integrates by providing tools for building video games, monetizing them with ads, analytics on game use, and rendering for multi platform support. \u00a0<\/span><\/p>\n<p><a href=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.55.12.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-6377 aligncenter\" src=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.55.12.png\" alt=\"\" width=\"260\" height=\"307\" srcset=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.55.12.png 1038w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.55.12-254x300.png 254w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.55.12-768x906.png 768w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.55.12-868x1024.png 868w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.55.12-509x600.png 509w\" sizes=\"auto, (max-width: 260px) 100vw, 260px\" \/><\/a><\/p>\n<p style=\"text-align: center\"><strong>(1)<\/strong><\/p>\n<p><span style=\"font-weight: 400\">Unity\u2019s business model relies around a SAAS model and an online Asset Store.\u00a0<\/span><span style=\"font-weight: 400\">The SAAS model has three pricing tiers and is royalty free. Secondly, the Asset Store allows a community of users to buy and sell renderings of animations, environments, characters, vegetation, AI tools, music\/sound effects, etc. <\/span><\/p>\n<p><a href=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.57.01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6378\" src=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.57.01.png\" alt=\"\" width=\"2528\" height=\"1534\" srcset=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.57.01.png 2528w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.57.01-300x182.png 300w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.57.01-768x466.png 768w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.57.01-1024x621.png 1024w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/Screenshot-2018-02-01-13.57.01-600x364.png 600w\" sizes=\"auto, (max-width: 2528px) 100vw, 2528px\" \/><\/a><\/p>\n<p><strong>(1)<\/strong><\/p>\n<p><span style=\"font-weight: 400\">By making video game development user-friendly with no barriers to entry mixed with a forward looking focus on mobile and VR\/AR app development, Unity has positioned itself as a dominant market force that both creates and captures value in the $116B and rapidly growing video game market. \u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Photo Of Unity Engine:<\/strong><\/p>\n<p><a href=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity3d1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6381\" src=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity3d1.png\" alt=\"\" width=\"1280\" height=\"844\" srcset=\"https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity3d1.png 1280w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity3d1-300x198.png 300w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity3d1-768x506.png 768w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity3d1-1024x675.png 1024w, https:\/\/d3.harvard.edu\/platform-digit\/wp-content\/uploads\/sites\/2\/2018\/02\/unity3d1-600x396.png 600w\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" \/><\/a><\/p>\n<p><strong>Citations:<\/strong><\/p>\n<p><strong>(1)<\/strong>\u00a0https:\/\/unity3d.com\/public-relations<\/p>\n<p><strong>(2)\u00a0<\/strong>https:\/\/www.mckinsey.com\/~\/media\/McKinsey\/Industries\/Media%20and%20Entertainment\/Our%20Insights\/Development%20drivers%20Third%20party%20engines%20and%20mobile%20gaming\/Development-drivers-Third-party-engines-and-mobile-gaming.ashx<\/p>\n<p><strong>(3)\u00a0<\/strong>https:\/\/techcrunch.com\/2017\/05\/23\/unity-whose-software-powers-half-of-all-new-mobile-games-lands-400-million-from-silver-lake\/<\/p>\n<p><strong>(4)\u00a0<\/strong>https:\/\/thenextweb.com\/gaming\/2016\/03\/24\/engine-dominating-gaming-industry-right-now\/<\/p>\n<p><strong>(5)<\/strong>\u00a0https:\/\/venturebeat.com\/2017\/05\/25\/why-unity-was-able-to-raise-400-million-at-a-2-6-billion-valuation\/<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Winner: Unity Engine is the unicorn fueling growth in the video game industry:<br \/>\n\u201c50% of mobile games are developed through the Unity Game Engine.\u201d and \u201cThere were 5 Billion downloads of Unity powered Games in Q3 2016.\u201d<\/p>\n","protected":false},"author":2289,"featured_media":6384,"comment_status":"open","ping_status":"closed","template":"","categories":[1460,221,1934,8,243],"class_list":["post-6337","hck-submission","type-hck-submission","status-publish","has-post-thumbnail","hentry","category-augmented-reality","category-gaming","category-software-development","category-video-games","category-virtual-reality","hck-taxonomy-organization-unity-technologies","hck-taxonomy-industry-video-game","hck-taxonomy-country-united-states"],"connected_submission_link":"https:\/\/d3.harvard.edu\/platform-digit\/assignment\/digital-winners-losers-2018\/","yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - 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